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 Dr.
Barry Nalebuff is the Milton Steinbach Professor of Economics
and Management at Yale School of Management. A graduate of M.I.T.
and a Rhodes Scholar, he earned his doctorate in economics at
Oxford University. Prior to appointment at Yale, Nalebuff was
an assistant professor at Princeton University and a junior fellow
of the Society of Fellows at Harvard University.
He is the co-author, with Avinash Dixit, of Thinking Strategically:
The Competitive Edge in Business, Politics, and Everyday Life.
The first popular book on game theory, Thinking Strategically
is used at colleges and business schools worldwide. Nalebuff's
second book, co-authored with Adam Brandenburger, is Co-opetition.
This book applies game theory to business strategy. His work on
"co-opetition" was first featured in a 1995 Forbes cover
story on game theory and business.
In addition to his academic work, Nalebuff has extensive experience
consulting with multinational firms. His work on bundling was
featured in the GE-Honeywell merger case presented to the European
Union Merger Task Force. Nalebuff was a featured strategy expert
for People magazine on the TV game show "Survivor."
Along with his former student Seth Goldman, he created Honest
Tea, a company that produces and bottles iced tea that actually
tastes like tea. He lives in New Haven with his wife and two daughters.
Introduction to Game Theory and Co-opetition
There's nothing so practical as a good theory. A good theory
confirms the conventional wisdom that "less is more."
A good theory does less because it doesn't tell people what to
do. At the same time, it does a lot more because it helps people
organize what they know and uncover what they don't know. A good
theory gives people the tools to discover what is best for them.
That was our goal in writing Co-opetition.
Co-opetition offers a theory of value. It's a book about creating
value and capturing value. There's a fundamental duality here:
whereas creating value is an inherently cooperative process, capturing
value is inherently competitive. To create value, people can't
act in isolation. They have to recognize their interdependence.
To create value, a business needs to align itself with customers,
suppliers, employees, and many others. That's the way to develop
new markets and expand existing ones.
But along with creating a pie, there's the issue of dividing
it up. This is competition. Just as businesses compete with one
another for market share, customers and suppliers are also looking
out for their slice of the pie.
Creating value that you can capture is the essence of the theory
behind Co-opetition.
The best way to do this will obviously be different for different
businesses. But one strategy that we emphasize is working with
what we termed "complementors." A complementor is the
opposite of a competitor. It's someone who makes your products
and services more rather than less valuable. Not surprisingly,
the complementor concept is especially relevant to the builders
of the information economy. Hardware needs software, and the Internet
needs high-speed phone lines. No one, alone, can build the infrastructure
for the new economy. It's a whole new system made up of many complementary
parts.
Thinking about the new economy, we've realized that there's a
special connection here. The connection is with one of the great
intellectual figures of this century, John von Neumann.
John von Neumann-mathematician, genius, polymath-died in 1957,
well before he could see the emergence of the Information Age
he helped create. Co-inventor of the modern computer architecture-today's
programmable computer-von Neumann also did pioneering work on
self-reproducing systems, presaging the discovery of DNA. Together
with economist Oskar Morgenstern, von Neumann was also the inventor
of game theory. Von Neumann's and Morgenstern's game theory provides
a model of the pie and how it gets divided up. We rely on these
insights throughout Co-opetition.
Game theory is a different way of looking at the world. Conventional
economics takes the structure of markets as fixed. People are
thought of as simple stimulus-response machines. Sellers and buyers
assume that products and prices are fixed, and they optimize production
and consumption accordingly. Conventional economics has its place
in describing the operation of established, mature markets, but
it doesn't capture people's creativity in finding new ways of
interacting with one another.
In game theory, nothing is fixed. The economy is dynamic and
evolving. The players create new markets and take on multiple
roles. They innovate. No one takes products or prices as given.
If this sounds like the free-form and rapidly transforming marketplace,
that's why game theory may be the kernel of a new economics for
the new economy. And this is why we see Co-opetition as a book
for the Information Age.

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