with all the stakeholders very, very quickly. When you do that, you get first-time quality, reduced cycle time and reduced cost. It’s an important step in our efforts to break the development cost curve.” n email@example.com For more about 3-D printing, see a related video at boeing.com/frontiers/ videos/august14 Frontiers August 2014 39 fewer hours and had better-quality products all the way with the use of this environment and these tools.” By bringing together all stakeholders at the beginning of the design cycle, teams are able to quickly design, test and modify new products much more affordably—an imperative in today’s budget-constrained environment. “ImDev shortens product development cycle time and therefore shortens the cost of product development, and we do that by pulling together all the stakeholders early,” Seal said. “It allows you to focus on getting the design right upfront. The team can come together and make informed design decisions of those capabilities when he was chief engineer on the F-15 program. “At the time, we had heard about the Immersive Development activities and we were looking to start a new project to redesign a significant portion of the F-15 structure, and wanted to use the ImDev tools to do that work,” Durand said. “This was a complete redesign from the ground, up,” he said. “Every single part was redesigned, put into 3-D models, and integrated with the use of these tools. … The result was a lot of savings not only in terms of shop hours coming off the assembly time but also in terms of the whole back office, including the supply chain. We spent PHOTO: Brandon Cabot, left, and Ryan Dognaux, engineers in the Immersive Development group, examine a freshly printed Phantom Badger model.
Frontiers August 2014 Issue
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